
Step 1: Tap to throw
Tap anywhere on the screen and a knife leaves. The only skill is when.
Five things, in the order you meet them
The target turns, you tap, and the knife has to stick without touching one already there. Here is the rest, each on its own screen from the game.

Tap anywhere on the screen and a knife leaves. The only skill is when.

Earn them by clearing it, by knocking every acorn off the rim, and by clearing it first try.

Each with its own rhythm. The bullseye keeps a double one: count it twice before you throw.

Spend them on knives, sets and skills. The daily gift grows to day seven, and the next knife shows its price.

Pick the knife you throw. The others are bought with acorns, won from bosses, or come with a set.
1 / 5
Every fifth level
Count it twice before you throw.
1 / 5
Past the levels
Targets keep coming until a knife bounces. Your ten best runs stay on a board of your own.
Beat the week's boss without a single miss and win a knife from one of the sets.
Carve a notch for every day in a row you clear a level. Keep the run going and notches bring new logs and skills.
Comfort and keeping
Sound turns off on its own in Settings.
They turn off on their own, and they need no permission.
The spin flourish can be stilled.
Thunk plays offline.
Switch apps and the game waits for you.
Sign in with Apple or Google and your stars, knives and notches keep a copy that survives a reinstall.
Free to play. No Ads is one purchase, $2.99, and every knife, set and skill on sale can also be bought with acorns.
See every priceLevels that play offline, and wait when you switch apps.
Free, with a short ad after some bosses